Level_SingleGamePanel¶
With this Level_SingleGamePanel component, your game will have a basic panel for single games. This component lets you:
- Configure the matching timer, countdown timer, in-game timer.
- Determine whether the game restarts by default and specify how long it takes to restart the game.
Note: As this is a global component, you can attach this component to any object in the scene. However, it's a best practice to create an empty object named "GameManager" and attach this component to it.
Related components¶
This component is suggested to be used with:
- HideAndSeekManager
- Behavior_PlayerTransformation
- Level_PlayerTransformationManager
- UI_HideAndSeekManager