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With this Level_SingleGamePanel component, your game will have a basic panel for single games. This component lets you:

  • Configure the matching timer, countdown timer, in-game timer.
  • Determine whether the game restarts by default and specify how long it takes to restart the game.

Note: As this is a global component, you can attach this component to any object in the scene. However, it's a best practice to create an empty object named "GameManager" and attach this component to it.

This component is suggested to be used with:

  • HideAndSeekManager
  • Behavior_PlayerTransformation
  • Level_PlayerTransformationManager
  • UI_HideAndSeekManager