Behavior_MeleeWeapon¶
Melee weapons are widely used in close- to medium-ranged combat. This Behavior_MeleeWeapon community component allows you to define the damage caused by your melee weapon.
Property | Description |
---|---|
Increase damage | Determines how great the melee weapon's damage is. This damage will be added to the character's attack. Between -999999 and 999999. Default: 46. |
Note: A Behavior_MeleeWeapon component can only be added to one tool.
Related components¶
- Behavior_Tool
- UI_Interact