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Fix PositionAndLookAt CameraSetting

With this Fix PositionAndLookAt CameraSetting community component, you can set the initial position of the camera and keep a specified target in the camera view like a security camera. This component includes:

Property Description
At position The initial position of the camera
FOV The field of view of the camera in degrees
Target An object to look at in the scene. By default, the the local player is set as the target.

Note

  • As this is a global component, you can attach this component to any object in the scene. However, it's a best practice to create an empty object named GameManager and attach this component to it.

  • It's recommended using only one camera component in a scene to ensure smooth gaming. To replace an existing camera component, remove the current one and add a new one.