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YaPostProcessColorAdjustHandle

The handle of post-process Color Adjust

Properties

YaEntity TargetEntity

Target Entity

number PostExposure

Adjusts the overall exposure of the scene in EV100. This is applied after HDR effect and right before tonemapping so it won't affect previous effects in the chain. [Default(0)]

number Contrast

Expands or shrinks the overall range of tonal values. [Default(0)] [Suggestion Range(-100,100)]

float3 ColorFilter

Tint the render by multiplying a color. [Default(0,0,0)]

number BlendTimeEnter

Post processing start working and enter to screen time. [Default(0.1)]

number BlendTimeExit

Post processing stop working and exit from screen time. [Default(0.15)]

Functions

void Play()

Play playing post effect bloom. This method can be called on Client mode or Server mode.

void Stop()

Stop playing post effect bloom. This method can be called on Client mode or Server mode.