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This Behavior_EquippableItem community component makes an object equippable. Attach this component to any object that you want to equip with.

Field Description
Position Indicates where to equip the player relative to the player's soles of feet.

Note: Before you can use the Behavior_EquippableItem component, you must set up Trigger Box first.

This component must be used with at least a community component that contains the EquipRequestCustom and UnEquipRequestCustom events.

This component is suggested to be used with:

  • Level_GameState, which manages basic game states.
  • Level_RobCrownGameManager, which manages the Rob Crown game.