This Behavior_EquippableItem community component makes an object equippable. Attach this component to any object that you want to equip with.
|Position||Indicates where to equip the player relative to the player's soles of feet.|
Note: Before you can use the Behavior_EquippableItem component, you must set up Trigger Box first.
This component must be used with at least a community component that contains the
This component is suggested to be used with:
- Level_GameState, which manages basic game states.
- Level_RobCrownGameManager, which manages the Rob Crown game.