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Loot Drop

The Loot Drop component allows players to quickly set up a drop point and configure all drop settings, including which item or equipment copies of a specific amount and at a specified drop rate are to be dropped at this point.

To add this component choose + Feature>Gameplay>Loot Drop. Loot drop

Here are the Loot Drop properties that you can adjust:

Property Description
Object Specifies whether the object itself or other object as the trigger of loot drop
Condition Determines the trigger condition for loot drop
Repeat Determines when a dropped item or equipment can be picked up
Expire Sets the duration for dropped item or equipment before they disappear if not collected by players
Drop Mode Determines the method used for dropping items. It can be a simple fixed amount, or a percentage-based or weighted drop rate.
Loot The specific item or equipment to be dropped
Count The number of copies of the item or equipment that will be dropped
Percentage The drop percentage of the item or equipment. This option is available when the Drop Mode is set to Percentage. Value between 0 and 100%. Default: 50%. When dropping multiple pieces at the same time, set the percentage for each one separately. For example, set Item A to 50%, Item B to 100%, and Item C to 80%.
Weight The drop weight of the item or equipment. This option is available when the Drop Mode is set to Weight Function. Integer between 0 and 999. Default: 1. For a drop rate, divide the drop weight by the weighted sum. When dropping multiple pieces at the same time, set the drop weight for one separately. For example, set Item A to weight 1, B to weight 3, and C to weight 6.

Configure loot drop