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Item Drop

The Item Drop component allows players to quickly set up an item drop point and configure all drop settings, including which items of a specific amount and at a specified drop rate are to be dropped at this point.

To add this component choose + Component>Gameplay>Item Drop.

Here are the Item Drop properties that you can adjust:

Property Description
Picker Determines whether all players or the first player that enters the trigger box can pick up a dropped item
Repeat Determines when a dropped item can be picked up
Expire Determine how long dropped items last before being picked up
Drop Mode Determines whether items are dropped simply of a given amount, or at a percentage-based or weighted drop rate as well
Item The item to be dropped
Count The amount of the item to be dropped
Percentage The drop percentage of the item. Value between 0 and 100%. Default: 50%. When dropping multiple items at the same time, set the percentage for each one separately. For example, set Item A to 50%, Item B to 100%, and Item C to 80%.
Weight The drop weight of the item. Integer between 0 and 999. Default: 1. For a drop rate, divide the drop weight by the weighted sum. When dropping multiple items at the same time, set the drop weight for one separately. For example, set Item A to weight 1, B to weight 3, and C to weight 6.