Behavior_ThrowWeapon¶
Throwing weapons are widely used in medium-ranged combat. This Behavior_ThrowWeapon community component allows you to configure the launcher for your throwing weapon.
Name | Description |
---|---|
Weapon |
The name of the explosive. Same as the value of the Name field configured for the SpawnableObjectMarker component attached to the explosive object |
VFX |
The name of the explosion effect. Same as the value of the Name field configured for the SpawnableObjectMarker component attached to the explosion effect. Note: The VFX component on the explosion effect is disabled. |
Throw force |
The force applied to a thrown explosive. Between 1 and 10000. Default: 300. |
Note: A Behavior_ThrowWeapon component can only be added to one tool.
Related components¶
- UI_Interact
- Behavior_Tool