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Behavior_ThrowWeapon

Throwing weapons are widely used in medium-ranged combat. This Behavior_ThrowWeapon community component allows you to configure the launcher for your throwing weapon.

Name Description
Weapon The name of the explosive. Same as the value of the Name field configured for the SpawnableObjectMarker component attached to the explosive object
VFX The name of the explosion effect. Same as the value of the Name field configured for the SpawnableObjectMarker component attached to the explosion effect. Note: The VFX component on the explosion effect is disabled.
Throw force The force applied to a thrown explosive. Between 1 and 10000. Default: 300.

Note: A Behavior_ThrowWeapon component can only be added to one tool.

  • UI_Interact
  • Behavior_Tool