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Behavior_ArcadeVehicle

This Behavior_ArcadeVehicle community component (Component) controls the acceleration and speed of a car.

Property Description
Acceleration Defines how fast to speed up the vehicle when driving forward. It indicates the vehicle's capacity to gain forward speed.
Sprint Acceleration The increment in acceleration relative to the base acceleration of the vehicle during acceleration. When you accelerate the vehicle, the acceleration value is the combination of Acceleration and Sprint Acceleration.
Brake Acceleration Defines how fast to speed up the vehicle when moving backward. It indicates the vehicle's capacity to gain backward speed.
Max Velocity Defines how fast the vehicle can drive when moving forward.
Max Reverse Velocity Defines how fast the vehicle can drive when moving backward.
Max UnSlip Surface Angle The maximum angle of inclination that does not cause the vehicle to slide downward

This Component must be used with:

  • RigidBody, which turns the vehicle body into a rigid body. This Behavior_ArcadeVehicle Component can only work on a rigid body.
  • Behavior_VehicleDriverSeat, which provides the UI for getting on the vehicle.
  • UI_VehicleControl, which provides the UI for controlling the vehicle during driving.