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Level_LaserJump

This community component lets you add and configure lasers for the Laser Jump game.

Field Description
Name The name of the added laser
Interval The time between two continuous laser beams are emitted
Duration The duration of a laser emission
Laser Height The height of the laser, relative to the plane
LaserRotationX Determines the angle of rotation for the laser. You can choose from 180°, 90°, 0°, and -90°.
Laser Sound The sound to be played when the laser beam is emitted

This component is suggested to be used together with UI_LaserJump and Behavior_SpawnableObjectMaker.