This Behavior_EquipEffectControl controls how visual effects play when players are equipped with items.
|Determines if the visual effect is one-off. Set it to True if you want to display the visual effect only once. The field is False by default.
|Determines when the visual effect shows, either when the item is equipped or unequipped. Set it to True if you want the visual effect to show when the item is equipped. This field is False by default.