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Level_CustomTimeLimitedSettings

With this Level_CustomTimeLimitedSettings community component, you can customize time rules of your game by setting the following timers:

  • Wait timer, a countdown timer for the period between a player enters the game and the game kicks off.
  • Pre-game timer, a countdown timer for the the period between the game kicks off and players start playing.
  • In-game timer, a countdown timer for the period between players start playing the game and the game ends.
  • In-game match timer, a countdown timer for the period between the game kicks off and the player can join the game.

Note:

  • As this is a global component, you can attach this component to any object in the scene. However, it's a best practice to create an empty object named "GameManager" and attach this component to it.
  • Before this component can work, you must set Game type of general settings on Gameplay to None.

This component is often used together with UI_CountDown, which sets countdown timers for the game.