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Avatar

Avatars represent players in your game. To set their different statuses, go to the Explorer window, choose Gameplay>Avatar, and complete the settings.

set-avatar

You can set these properties for avatars: avatar-settings

Property Description
Walk Determines whether players can walk. Enabled by default and cannot be disabled.
  • Animation: The animation clip to play while players are walking. Cannot be changed. Click to preview.
  • Speed: The walking speed ranges from 0 to 5 m/s. Default: 2 m/s.
  • Run Determines whether players can run. Enabled by default.
  • Animation: The animation clip to play while players are running. Cannot be changed. Click to preview.
  • Speed: The running speed ranges from 4 m/s to 8 m/s. Default: 4 m/s.
  • Jump Determines whether players can jump. Enabled by default.
  • Animation: The animation clip to play while players are jumping. Cannot be changed. Click to preview.
  • Height: The height that the players can jump to ranges from 0 to 20 m. Default: 1.2 m.
  • Attack Determines whether players can attack. Enabled by default.
  • Player hurt: If enabled, a player can hurt and also be hurt by other players.
  • Teammate hurt: If enabled, a player can hurt or be hurt by the player's teammates.
  • Life: The life value of the player. Ranges from 1 to 999999.
  • Attack: The attack value of the player. Ranges from 1 to 999999.
  • Defence: The defense value of the player. Ranges from 1 to 999999.
  • Animation: The animation to play while players are attacking. Cannot be changed. Click to preview.
  • Speed: The attack speed. 100% by default and cannot be changed.