YaDamage¶
Damage
manages damage/healing source and amount.Properties¶
boolean IsFromTeam¶
DEPRECATED
Checks if the source of damage/healing originates from a teammate.
Returns true if the source is from the same team, or false if it comes from a different team.
YaEntity Enemy¶
The entity that causes the damage/healing
number Amount¶
The numerical value representing the damage or healing effect.
A positive value indicates damage, while a negative value represents healing.