YaPostProcessColorAdjustHandle¶
The handle of post-process Color Adjust
Properties¶
YaEntity TargetEntity¶
Target Entity
number PostExposure¶
Adjusts the overall exposure of the scene in EV100.
This is applied after HDR effect and right before tonemapping so it won't affect previous effects in the chain.
[Default(0)]
number Contrast¶
Expands or shrinks the overall range of tonal values.
[Default(0)]
[Suggestion Range(-100,100)]
float3 ColorFilter¶
Tint the render by multiplying a color.
[Default(0,0,0)]
number BlendTimeEnter¶
Post processing start working and enter to screen time.
[Default(0.1)]
number BlendTimeExit¶
Post processing stop working and exit from screen time.
[Default(0.15)]
Functions¶
void Play()¶
Play playing post effect bloom.
This method can be called on Client mode or Server mode.
void Stop()¶
Stop playing post effect bloom.
This method can be called on Client mode or Server mode.