YaAnimationHandle¶
YaAnimationHandle
is an interface to get information or control playing animation playables.Functions¶
boolean IsLooping()¶
Returnsboolean
Checks if this animation playable is looping. If it has stopped, this function returns 0.
void SetLooping(boolean value)¶
SERVER ONLY
Determines if this animation playable loops. If it has stopped, this function call will be invalid.
value
boolean
number GetPlaybackRate()¶
Returnsplayback rate number
Returns this animation playable's playback rate. If it has stopped,this function returns 0.
void SetPlaybackRate(number value)¶
SERVER ONLY
Sets this animation playable's playback rate, ranging from 0 to 3. If it has stopped, this function call will be invalid.
value
playback rate number
number GetLength()¶
Returnsanimation playable length number
Returns the length of this animation playable. If it has stopped,this function returns 0.
boolean IsPlaying()¶
Returnsboolean
Checks if this animation playable is still playing.
string GetName()¶
Returnsanimation playable name string
Returns this animation playable's name. If it has stopped, this function returns an empty string.
void Stop()¶
SERVER ONLY
Stops this animation playable.