UnityEngine.Rendering.SubMeshDescriptor
struct UnityEngine.Rendering.SubMeshDescriptor
Fields and Properties:
- UnityEngine.Bounds bounds
- UnityEngine.MeshTopology topology
- int indexStart
- int indexCount
- int baseVertex
- int firstVertex
- int vertexCount
Constructors:
- UnityEngine.Rendering.SubMeshDescriptor.New()
- UnityEngine.Rendering.SubMeshDescriptor.New(int, int, UnityEngine.MeshTopology)
Methods:
- string ToString()