Introduction
A package represents a specific module and can contain various assets and components, such as prefabs, audio, components, textures, and animations. It provides a more dynamic approach to add or remove game features with no coding, to enable easier version control and to ensure timely hotfixes. In YAHAHA Studio (Studio), open the Packages window, and you'll find the following categories of packages:
Category | Description |
---|---|
Core packages | Built-in packages bound to the version of the game kit. |
Extension packages | Packages that can be imported from Asset Library or a local file path. They are created, shared, and utilized by community creators to serve specific game logic purposes. |
In the window, you also find Prefabs which contain ready-to-use assets that act as templates for smart assets. Changes made to prefabs will automatically synchronize with prefab instances.
To filter and find specific asset types from packages, follow these steps:
- Select All to view all available assets.
- Click the Filter icon to access the filtering options.
- Choose from the supported asset types: Prefab, Audio, Component, Texture, or Animation.