UnityEngine.Texture
class UnityEngine.Texture
Fields and Properties:
- (static) int UnityEngine.Texture.GenerateAllMips
- (static) int UnityEngine.Texture.masterTextureLimit
- int mipmapCount
- (static) UnityEngine.AnisotropicFiltering UnityEngine.Texture.anisotropicFiltering
- UnityEngine.Experimental.Rendering.GraphicsFormat graphicsFormat
- int width
- int height
- UnityEngine.Rendering.TextureDimension dimension
- bool isReadable
- UnityEngine.TextureWrapMode wrapMode
- UnityEngine.TextureWrapMode wrapModeU
- UnityEngine.TextureWrapMode wrapModeV
- UnityEngine.TextureWrapMode wrapModeW
- UnityEngine.FilterMode filterMode
- int anisoLevel
- float mipMapBias
- UnityEngine.Vector2 texelSize
- uint updateCount
- UnityEngine.Hash128 imageContentsHash
- (static) ulong UnityEngine.Texture.totalTextureMemory
- (static) ulong UnityEngine.Texture.desiredTextureMemory
- (static) ulong UnityEngine.Texture.targetTextureMemory
- (static) ulong UnityEngine.Texture.currentTextureMemory
- (static) ulong UnityEngine.Texture.nonStreamingTextureMemory
- (static) ulong UnityEngine.Texture.streamingMipmapUploadCount
- (static) ulong UnityEngine.Texture.streamingRendererCount
- (static) ulong UnityEngine.Texture.streamingTextureCount
- (static) ulong UnityEngine.Texture.nonStreamingTextureCount
- (static) ulong UnityEngine.Texture.streamingTexturePendingLoadCount
- (static) ulong UnityEngine.Texture.streamingTextureLoadingCount
- (static) bool UnityEngine.Texture.streamingTextureForceLoadAll
- (static) bool UnityEngine.Texture.streamingTextureDiscardUnusedMips
- (static) bool UnityEngine.Texture.allowThreadedTextureCreation
Methods:
- (static) void UnityEngine.Texture.SetGlobalAnisotropicFilteringLimits(int, int)
- System.IntPtr GetNativeTexturePtr()
- int GetNativeTextureID()
- void IncrementUpdateCount()
- (static) void UnityEngine.Texture.SetStreamingTextureMaterialDebugProperties()