UnityEngine.Mesh
class UnityEngine.Mesh
Fields and Properties:
- UnityEngine.Vector2[] uv1
- UnityEngine.Rendering.IndexFormat indexFormat
- int vertexBufferCount
- int blendShapeCount
- UnityEngine.Matrix4x4[] bindposes
- bool isReadable
- int vertexCount
- int subMeshCount
- UnityEngine.Bounds bounds
- UnityEngine.Vector3[] vertices
- UnityEngine.Vector3[] normals
- UnityEngine.Vector4[] tangents
- UnityEngine.Vector2[] uv
- UnityEngine.Vector2[] uv2
- UnityEngine.Vector2[] uv3
- UnityEngine.Vector2[] uv4
- UnityEngine.Vector2[] uv5
- UnityEngine.Vector2[] uv6
- UnityEngine.Vector2[] uv7
- UnityEngine.Vector2[] uv8
- UnityEngine.Color[] colors
- UnityEngine.Color32[] colors32
- int vertexAttributeCount
- int[] triangles
- UnityEngine.BoneWeight[] boneWeights
Constructors:
- UnityEngine.Mesh.New()