UnityEngine.Input
class UnityEngine.Input
Fields and Properties:
- (static) bool UnityEngine.Input.simulateMouseWithTouches
- (static) bool UnityEngine.Input.anyKey
- (static) bool UnityEngine.Input.anyKeyDown
- (static) string UnityEngine.Input.inputString
- (static) UnityEngine.Vector3 UnityEngine.Input.mousePosition
- (static) UnityEngine.Vector2 UnityEngine.Input.mouseScrollDelta
- (static) UnityEngine.IMECompositionMode UnityEngine.Input.imeCompositionMode
- (static) string UnityEngine.Input.compositionString
- (static) bool UnityEngine.Input.imeIsSelected
- (static) UnityEngine.Vector2 UnityEngine.Input.compositionCursorPos
- (static) bool UnityEngine.Input.eatKeyPressOnTextFieldFocus
- (static) bool UnityEngine.Input.mousePresent
- (static) int UnityEngine.Input.touchCount
- (static) bool UnityEngine.Input.touchPressureSupported
- (static) bool UnityEngine.Input.stylusTouchSupported
- (static) bool UnityEngine.Input.touchSupported
- (static) bool UnityEngine.Input.multiTouchEnabled
- (static) bool UnityEngine.Input.isGyroAvailable
- (static) UnityEngine.DeviceOrientation UnityEngine.Input.deviceOrientation
- (static) UnityEngine.Vector3 UnityEngine.Input.acceleration
- (static) bool UnityEngine.Input.compensateSensors
- (static) int UnityEngine.Input.accelerationEventCount
- (static) bool UnityEngine.Input.backButtonLeavesApp
- (static) UnityEngine.LocationService UnityEngine.Input.location
- (static) UnityEngine.Compass UnityEngine.Input.compass
- (static) UnityEngine.Gyroscope UnityEngine.Input.gyro
- (static) UnityEngine.Touch[] UnityEngine.Input.touches
- (static) UnityEngine.AccelerationEvent[] UnityEngine.Input.accelerationEvents
Constructors:
- UnityEngine.Input.New()
Methods:
- (static) float UnityEngine.Input.GetAxis(string)
- (static) float UnityEngine.Input.GetAxisRaw(string)
- (static) bool UnityEngine.Input.GetButton(string)
- (static) bool UnityEngine.Input.GetButtonDown(string)
- (static) bool UnityEngine.Input.GetButtonUp(string)
- (static) bool UnityEngine.Input.GetMouseButton(int)
- (static) bool UnityEngine.Input.GetMouseButtonDown(int)
- (static) bool UnityEngine.Input.GetMouseButtonUp(int)
- (static) void UnityEngine.Input.ResetInputAxes()
- (static) bool UnityEngine.Input.IsJoystickPreconfigured(string)
- (static) string[] UnityEngine.Input.GetJoystickNames()
- (static) UnityEngine.Touch UnityEngine.Input.GetTouch(int)
- (static) UnityEngine.AccelerationEvent UnityEngine.Input.GetAccelerationEvent(int)
- (static) bool UnityEngine.Input.GetKey(UnityEngine.KeyCode)
- (static) bool UnityEngine.Input.GetKey(string)
- (static) bool UnityEngine.Input.GetKeyUp(UnityEngine.KeyCode)
- (static) bool UnityEngine.Input.GetKeyUp(string)
- (static) bool UnityEngine.Input.GetKeyDown(UnityEngine.KeyCode)
- (static) bool UnityEngine.Input.GetKeyDown(string)