UnityEngine.CharacterController
class UnityEngine.CharacterController
Fields and Properties:
- UnityEngine.Vector3 velocity
- bool isGrounded
- UnityEngine.CollisionFlags collisionFlags
- float radius
- float height
- UnityEngine.Vector3 center
- float slopeLimit
- float stepOffset
- float skinWidth
- float minMoveDistance
- bool detectCollisions
- bool enableOverlapRecovery
Constructors:
- UnityEngine.CharacterController.New()
Methods:
- bool SimpleMove(UnityEngine.Vector3)
- UnityEngine.CollisionFlags Move(UnityEngine.Vector3)