UnityEngine.Time
class UnityEngine.Time
Fields and Properties:
- (static) float UnityEngine.Time.time
- (static) double UnityEngine.Time.timeAsDouble
- (static) float UnityEngine.Time.timeSinceLevelLoad
- (static) double UnityEngine.Time.timeSinceLevelLoadAsDouble
- (static) float UnityEngine.Time.deltaTime
- (static) float UnityEngine.Time.fixedTime
- (static) double UnityEngine.Time.fixedTimeAsDouble
- (static) float UnityEngine.Time.unscaledTime
- (static) double UnityEngine.Time.unscaledTimeAsDouble
- (static) float UnityEngine.Time.fixedUnscaledTime
- (static) double UnityEngine.Time.fixedUnscaledTimeAsDouble
- (static) float UnityEngine.Time.unscaledDeltaTime
- (static) float UnityEngine.Time.fixedUnscaledDeltaTime
- (static) float UnityEngine.Time.fixedDeltaTime
- (static) float UnityEngine.Time.maximumDeltaTime
- (static) float UnityEngine.Time.smoothDeltaTime
- (static) float UnityEngine.Time.maximumParticleDeltaTime
- (static) float UnityEngine.Time.timeScale
- (static) int UnityEngine.Time.frameCount
- (static) int UnityEngine.Time.renderedFrameCount
- (static) float UnityEngine.Time.realtimeSinceStartup
- (static) double UnityEngine.Time.realtimeSinceStartupAsDouble
- (static) float UnityEngine.Time.captureDeltaTime
- (static) int UnityEngine.Time.captureFramerate
- (static) bool UnityEngine.Time.inFixedTimeStep
Constructors:
- UnityEngine.Time.New()