Weather
The Weather System in your game creation tool allows you to create diverse and immersive environments by manipulating various atmospheric properties, including the season, time of day, weather conditions, and more.
Here are the properties you can edit about the weather system:
Property | Description |
---|---|
Season Type | Seasonal setting of the environemnt: Spring, Summer, Autumn, Winter |
Time | The time of day in a 24-hour format. Ranges from 0 to 24. |
Weather Type | The current weather condition: Clear, Cloudy, Foggy, Overcast, Rain, Snow, Hail, Thunderstorm, or DustStorm |
Cloud Cover | The extent of cloud coverage, ranging from 0 (none) to 1 (fully overcast) |
Wind Strength | How strong the wind is, affecting the sway of foliage. Ranges from 0 (calm) to 1 (strong winds). |
Precipitation | The quantity of rain, snow, or hail, ranging from 0 (none) to 1 (heavy precipitation). |
Fog Density | The density of fog affecting visibility, ranging from 0% (clear) to 100% (dense fog) |
Weather Sound | Ambient sounds associated with the current weather. Enable the sound by selecting On, or choose Off to keep the environment silent. |