YaUIComponent
YaUIComponent adjusts the canvas in the UI.Properties
boolean Opaque
number ViewWidth
number ViewHeight
Functions
float2 GlobalToLocal(float2 position)
Converts world position of the canvas to local position.
positionWorld position of the canvas
void AddChild(YaUIObject yaUIObject)
Add the ui to the canvas
void RemoveChild(YaUIObject yaUIObject)
Remove the ui to the canvas
YaUIComponent GetComponent(string name)
Gets a canvas inside the current canvas by name.
nameName of the canvas
YaUIButton GetButton(string name)
Gets a button on the current canvas by name.
nameName of the button
YaUIImage GetImage(string name)
Gets an image on the current canvas by name.
nameName of the image
void SetYaUIComponentToRoot(number sortingOrder)
Moves the current canvas to the root node in UI.
sortingOrderDisplays a canvas in numeric order(0~29999)
YaUIGraph GetGraph(string name)
Gets a graph on the current canvas by name.
nameName of the graph
YaUIList GetList(string name)
Gets a list on the current canvas by name.
nameName of the list
YaUIObject GetChildByIndex(number index)
Gets a child controller on the current canvas by index.
indexIndex of a child controller
YaUIText GetTextField(string name)
Gets a text field on the canvas by name.
nameName of the text field
YaUITextInput GetTextInput(string name)
Gets a text input field on the current canvas by name.
nameName of the text input field
YaUILoader GetLoader(string name)
Gets a loader on the current canvas by name.
nameName of the loader
YaUIVideoPlayer GetVideoPlayer(string name)
Gets a video player on the current canvas by name.
nameName of the video player
YaUISlider GetSlider(string name)
Gets a slider bar on the current canvas by name.
nameName of the slider bar
YaUIProgressBar GetProgressBar(string name)
Gets a progress bar on the current canvas by name.
nameName of the progress bar
Controller GetController(string name)
Gets a controller on the current canvas by name. This function is only recommended for advanced users.
nameName of the controller
Transition GetTransition(string name)
Gets an animation component on the current canvas by name. This function is only recommended for advanced users.
nameName of the animation
void DoDispose()
Disposes of the current canvas.