FairyGUI.NTexture
class FairyGUI.NTexture
Fields and Properties:
UnityEngine.Rect uvRect
- Description:
bool rotated
- Description:
int refCount
- Description:
float lastActive
- Description:
FairyGUI.DestroyMethod destroyMethod
- Description:
- (static)
FairyGUI.NTexture FairyGUI.NTexture.Empty
- Description:
int width
- Description:
int height
- Description:
UnityEngine.Vector2 offset
- Description:
UnityEngine.Vector2 originalSize
- Description:
FairyGUI.NTexture root
- Description:
bool disposed
- Description:
UnityEngine.Texture nativeTexture
- Description:
UnityEngine.Texture alphaTexture
- Description:
Constructors:
FairyGUI.NTexture.New(UnityEngine.Texture)
- Description:
- Parameter texture:
FairyGUI.NTexture.New(UnityEngine.Texture, UnityEngine.Texture, float, float)
- Description:
- Parameter texture:
- Parameter xScale:
- Parameter yScale:
FairyGUI.NTexture.New(UnityEngine.Texture, UnityEngine.Rect)
- Description:
- Parameter texture:
- Parameter region:
FairyGUI.NTexture.New(FairyGUI.NTexture, UnityEngine.Rect, bool)
- Description:
- Parameter root:
- Parameter region:
- Parameter rotated:
FairyGUI.NTexture.New(FairyGUI.NTexture, UnityEngine.Rect, bool, UnityEngine.Vector2, UnityEngine.Vector2)
- Description:
- Parameter root:
- Parameter region:
- Parameter rotated:
- Parameter originalSize:
- Parameter offset:
FairyGUI.NTexture.New(UnityEngine.Sprite)
- Description:
- Parameter sprite:
Methods:
- (static)
void FairyGUI.NTexture.DisposeEmpty()
- Description:
UnityEngine.Rect GetDrawRect(UnityEngine.Rect)
- Description:
- Parameter drawRect:
- Return:
void GetUV(UnityEngine.Vector2[])
- Description:
- Parameter uv:
void Unload()
- Description:
void Unload(bool)
- Description:
void Reload(UnityEngine.Texture, UnityEngine.Texture)
- Description:
- Parameter nativeTexture:
- Parameter alphaTexture:
void AddRef()
void ReleaseRef()
void Dispose()
- Description: