UnityEngine.UI.ScrollRect
class UnityEngine.UI.ScrollRect
Fields and Properties:
- UnityEngine.RectTransform content
- bool horizontal
- bool vertical
- UnityEngine.UI.ScrollRect.MovementType movementType
- float elasticity
- bool inertia
- float decelerationRate
- float scrollSensitivity
- UnityEngine.RectTransform viewport
- UnityEngine.UI.Scrollbar horizontalScrollbar
- UnityEngine.UI.Scrollbar verticalScrollbar
- UnityEngine.UI.ScrollRect.ScrollbarVisibility horizontalScrollbarVisibility
- UnityEngine.UI.ScrollRect.ScrollbarVisibility verticalScrollbarVisibility
- float horizontalScrollbarSpacing
- float verticalScrollbarSpacing
- UnityEngine.UI.ScrollRect.ScrollRectEvent onValueChanged
- UnityEngine.Vector2 velocity
- UnityEngine.Vector2 normalizedPosition
- float horizontalNormalizedPosition
- float verticalNormalizedPosition
- float minWidth
- float preferredWidth
- float flexibleWidth
- float minHeight
- float preferredHeight
- float flexibleHeight
- int layoutPriority
Methods:
- void Rebuild(UnityEngine.UI.CanvasUpdate)
- void LayoutComplete()
- void GraphicUpdateComplete()
- bool IsActive()
- void StopMovement()
- void OnScroll(UnityEngine.EventSystems.PointerEventData)
- void OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData)
- void OnBeginDrag(UnityEngine.EventSystems.PointerEventData)
- void OnEndDrag(UnityEngine.EventSystems.PointerEventData)
- void OnDrag(UnityEngine.EventSystems.PointerEventData)
- void CalculateLayoutInputHorizontal()
- void CalculateLayoutInputVertical()
- void SetLayoutHorizontal()
- void SetLayoutVertical()