UnityEngine.AvatarMask
class UnityEngine.AvatarMask
Fields and Properties:
- int humanoidBodyPartCount
- int transformCount
Constructors:
- UnityEngine.AvatarMask.New()
Methods:
- bool GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)
- void SetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart, bool)
- void AddTransformPath(UnityEngine.Transform)
- void AddTransformPath(UnityEngine.Transform, bool)
- void RemoveTransformPath(UnityEngine.Transform)
- void RemoveTransformPath(UnityEngine.Transform, bool)
- string GetTransformPath(int)
- void SetTransformPath(int, string)
- bool GetTransformActive(int)
- void SetTransformActive(int, bool)