UnityEngine.AnimationClip
class UnityEngine.AnimationClip
Fields and Properties:
- float length
- float frameRate
- UnityEngine.WrapMode wrapMode
- UnityEngine.Bounds localBounds
- bool legacy
- bool humanMotion
- bool empty
- bool hasGenericRootTransform
- bool hasMotionFloatCurves
- bool hasMotionCurves
- bool hasRootCurves
- UnityEngine.AnimationEvent[] events
Constructors:
- UnityEngine.AnimationClip.New()
Methods:
- void SampleAnimation(UnityEngine.GameObject, float)
- void SetCurve(string, System.Type, string, UnityEngine.AnimationCurve)
- void EnsureQuaternionContinuity()
- void ClearCurves()
- void AddEvent(UnityEngine.AnimationEvent)