UnityEngine.AnimationState
class UnityEngine.AnimationState
Fields and Properties:
- bool enabled
- float weight
- UnityEngine.WrapMode wrapMode
- float time
- float normalizedTime
- float speed
- float normalizedSpeed
- float length
- int layer
- UnityEngine.AnimationClip clip
- string name
- UnityEngine.AnimationBlendMode blendMode
Constructors:
- UnityEngine.AnimationState.New()
Methods:
- void AddMixingTransform(UnityEngine.Transform)
- void AddMixingTransform(UnityEngine.Transform, bool)
- void RemoveMixingTransform(UnityEngine.Transform)