Lever Puzzle
This smart asset belongs to the following package:
- com.yahaha.sdk.horrorgameassets
The Lever Puzzle consists of three kinds of smart assets: the Lever Puzzle, the Lever and the Lamp.
Lever Puzzle
The Lever Puzzle is a device requiring three levers to be inserted into designated slots to solve the puzzle.
Events and Actions
Events
- OnSlotInserted: When one or two levers are inserted into the slot(s).
- OnPuzzleSolved: When all three levers are inserted into the slots.
Lever
The Lever is an item to gather for overall progress.
Attributes | Description |
---|---|
Name | Enter a unique name to identify and manage the lever easily. |
Label | Type the name displayed in-game when the player collects this lever. |
Icon | Choose a UI icon to show when collected and in the hotbar. |
Stackable | Toggle to allow the same batteries to be stacked in a hotbar slot. |
Interaction Distance | Set the distance within which the player can interact to pick up the lever. |
Hold Offset Postion | Set the lever position offset relative to the bone point when being held in hand. |
Hold Offset Rotation | Set the lever position offset relative to the bone point when being held in hand. |
Interactable | Toggle to allow players to interact with the lever within a specified distance. |
Pick Up Audio | Select the audio to be played upon pickup. |
Events and Actions
Events
- OnPickedUp: When the lever is picked up.
- OnHeld: When the lever is held in hand.
- OnPackedUp: When the lever is packed up into the hotbar slot.
- OnEnterInspection: When the player enters the inspection interface for this lever.
- OnExitInspection: When the player exits the inspection interface for this lever.
- OnPlacedDown: When the lever is placed down.
Conditions
- IsPickable: If the lever is pickable.
Actions
- PickUp: Add the lever to the player's hotbar slots.
- HoldInHand: Hold the lever in hand.
- SetInteractable: Set if players can interact with the lever within a specified distance.
- StartInspection: Initiate the inspection interface for the lever.
- Use: Use the lever.
- SetPickable: Enable players to pick up the lever.
- SetUnpickable: Disable players from picking up the lever.
Lamp
The Lamp is a static light fixture to brighten the surroundings.
Attributes | Description |
---|---|
Glint Time | Time (in seconds) until the lamp becomes steady after flashes. |
Events and Actions
Events
- OnLightOn: When the lamp is turned on.
- OnLightOff: When the lamp is turned off.
Conditions
- IsLightOn: If the lamp is turned on.
Actions
- TurnOn: Activate the lamp.
- TurnOnGlint: Activate lamp with a flickering effect before steadying.
- TurnOff: Deactivate the lamp