FairyGUI.UIPanel
class FairyGUI.UIPanel
Fields and Properties:
string packageName
- Description:
string componentName
- Description:
FairyGUI.FitScreen fitScreen
- Description:
int sortingOrder
- Description:
FairyGUI.Container container
- Description:
FairyGUI.GComponent ui
- Description:
int EM_sortingOrder
Constructors:
FairyGUI.UIPanel.New()
Methods:
void CreateUI()
- Description:
void SetSortingOrder(int, bool)
- Description: Change the sorting order of the panel in runtime.
- Parameter value: sorting order value
- Parameter apply: false if you dont want the default sorting behavior. e.g. call Stage.SortWorldSpacePanelsByZOrder later.
void SetHitTestMode(FairyGUI.HitTestMode)
- Description:
- Parameter value:
void CacheNativeChildrenRenderers()
- Description:
void ApplyModifiedProperties(bool, bool)
void MoveUI(UnityEngine.Vector3)
UnityEngine.Vector3 GetUIWorldPosition()
void EM_BeforeUpdate()
void EM_Reload()