UnityEngine.Audio.AudioClipPlayable
class UnityEngine.Audio.AudioClipPlayable
Methods:
- (static) UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable.Create(UnityEngine.Playables.PlayableGraph, UnityEngine.AudioClip, bool)
- UnityEngine.Playables.PlayableHandle GetHandle()
- bool Equals(UnityEngine.Audio.AudioClipPlayable)
- UnityEngine.AudioClip GetClip()
- void SetClip(UnityEngine.AudioClip)
- bool GetLooped()
- void SetLooped(bool)
- bool IsPlaying()
- bool IsChannelPlaying()
- double GetStartDelay()
- double GetPauseDelay()
- void Seek(double, double)
- void Seek(double, double, double)